Stropp's World

Games And Gamery

Secret World Links

Posted by Stropp on May 13, 2012

Since I’m not in The Secret World beta at this point, I’m living vicariously through others.

Here are the links.

  • Pete at Dragonchasers gives us a first glimpse into The Secret World. Still a bit rough which might cause some launch controversy, but the quest structure (warning a bit spoilerish) makes it sound a little more traditional RPGish.
  • Sente at A Ding World thinks there are quite a few nice things about the game. Lot’s of pictures in this post.

Arkenor is doing a series of articles on The Secret World beta weekend. The Secret World Beta Bonanza, Part 2, Part 3, Part 4, Part 5. Lot’s of good stuff here.

That’s it for the moment but while my weekend is over, the US still has much of Sunday to go. I suspect there will be a bunch more posts in the coming few days. All up from what I see, it looks like the game still has some way to go before it’s ready for release and a June release might be premature. But the game itself is not your standard MMORPG, at least not in the kill ten rats sense. Lot’s of quests, puzzle solving, and perhaps not an easy mode game.

Sounds great.


Getting My Templar On

Posted by Stropp on March 11, 2011

In response to the latest Funcom announcements for The Secret World, I headed over to the official site to see if I could register for the beta. (Okay. I know. I’m late to the party. What’s new over this last year?) Once there, I did the test which registers an account and puts me in line for a beta key.

I just hope I don’t get it before Ysharros, otherwise she’ll hunt me down, I’m sure.

Anyway, TSW is looking pretty darn good. I just hope Funcom have learned the lessons of the Anarchy Online, and Age of Conan launches.

  1. Don’t screw up the launch. Anarchy Online had the worst launch in MMO history, until Vanguard.
  2. Don’t stop the quality content after the newby area. Tortage was wonderful. After Tortage? Meh.
  3. A cororally to 2. Your players aren’t stupid. Don’t try and fool them. You might get great reviews in the first day, but after that you will be roasted.

Anarchy Online and Age of Conan both improved dramatically in the months after launch. AO still has a loyal playerbase, and Age of Conans middle levels are now pretty good. But despite how good both AO and AoC became, the dropping of the ball at launch impacted how well both games did later. TSW is gathering steam, it’s being eclipsed by SWTOR publicity, but there’s a lot of anticipation building. If they pull of a perfect launch, it will be hard to stop this one being one of the big games of the next few years, and not the flop AoC is regarded as.

There’s another thing that Funcom needs to consider. Rift. There’s a lot of talk about Rift having the best launch ever. I’m not sure what happens at the end-game yet, but it’s pretty clear that Rift has raised the bar for MMORPG launches. Funcom should be keeping an eye on this.

So when does the beta start?

Conan Wants Me Back

Posted by Stropp on November 12, 2009

Like a few other bloggers today, this morning I received an email from Funcom offering a bunch of benefits to encourage me to resubscribe to Age of Conan.

These range from some free time to give the game another go, to a beta spot in The Secret World in exchange for a three month subscription. For longer subscriptions there are also additional benefits.

Quite honestly, I find myself a little tempted by this offer. Even the concept of paying for a guaranteed place in the TSW beta doesn’t bother me all that much, after all if it helps what is looking like a very interesting game make it out the door, then what’s wrong with a little creative fund raising. And if I choose not to resub for three months, then I still have a chance to get in to the beta free of charge.

Where the temptation gets a bit more help is that I have always intended to return to Age of Conan at some point. I was planning on giving Funcom a chance to get their game systems working properly, add some more content, and apply some polish. From all accounts this has happened, but I also understand that there are still problems. Still, it’s been on my mind recently.

The big drawback to resubbing to Age of Conan, for me at least, is that there is so much gaming going on for me at the moment. There’s Dragon Age, Torchlight, Everquest 2 (having some problems there though), Fallen Earth, and a dabbling of DDO. Adding another game to the mix is problematic, especially considering I’ll be looking at getting my freelancing business going again from December.  I may need to pull back from some gaming at that time anyway.

Personally, I think Funcom has jumped the gun with this offer a little bit.

They’ve picked a time when gamers have so much to choose from, and with more releases coming for the Christmas season, they’ve got a lot of competition to draw people back who weren’t all that happy with it in the first place.

It may have been better for Funcom to make this offer sometime in the new year when gaming is a bit quieter.