And yes I also modded out the disconnect timer (can now play "offline" indefinitely - but no saves/syncs or region related stuff, not yet anyway... but the simulation can carry on with no connection indefinitely). And I modded out the "fluffed population count", just shows the real population count now. Both very minor/easy tweaks.The thing that stands out to me is the speed at which this happened. I guess the fact that there wasn't actually that much going on in the servers in the first place made this somewhat trivial for the right person. I also suspect that there are a few hackers out there tuning up their packet sniffers and working on a 'mod' to save their games locally. I wonder how soon we'll be seeing the first savemod. Finally, Rock Paper Shotgun notes that EA/Maxis are refusing to comment on the claims of the whistle-blower. Now that they have something else to answer for, I wonder how much longer it will be before they stand up and tell the truth. I guess it's pretty embarrassing for them, eh?
EA/Maxis Digging In Deeper
RPS is now reporting that a hacker has managed to mod the game so that it doesn't need to connect to the servers at all and continues indefinitely. The caveat is that the mod/hack doesn't actually save the game, so at the end of the session the city is lost. For your edification here is the link to the Redit discussion where the SimCity 'mod' is discussed.