QOTD: Anti-PK Corps In Eve Online

Posted by Stropp on April 11, 2012 When I played Asheron's Call, there was a server called Darktide. It was an unrestricted server with Free For All PvP as its main drawcard. As to be expected, this meant that anyone playing on Darktide was a target of the Player Killer (PK) especially those players new to the server. Lot's of these players got together and formed guilds on that server wholly devoted to ganking anyone that crossed paths with them. The there were the players who liked PvP but were opposed to the wholesale slaughter wrought by the PKer. Like the PKers, these got together and formed the Anti-PK guilds that didn't go seeking out the weak and alone to gank, but set out to help them by protecting them from the PKers, and actively fighting against the PK guilds. Asheron's Call wasn't alone in this. Ultima Online also had players who banded together to oppose PK players. I have a question for you. I hear a lot about the corporations and alliances in Eve Online that engage in PK activities where it's encouraged to go out and gank all and sundry. Each year (or few months) the Hulkageddon event takes place where players vie for prizes for high-sec ganking of unarmed/undefended commercial spacecraft like the Hulk. The Goonswarm alliance is about to set Jita on fire, which means that lots of highsec non-PvPer players are going to get burned. There seems to be lots of FFA PvP in Eve focussed on ganking. But I hear very little about the player corporations that are set up to oppose that sort of behaviour. Can you tell me. Are there Anti-PK corps in Eve Online?
  1. Wilhelm Arcturus Said,

    Corps or loose alliances form every time there is some sort of event like Hulkageddon. Last time around there was even opposing event with a kill board to count the gankers you killed.

    The problem is CONCORD, the NPC police enforcers.

    They come in and blow up the gankers ship pretty quickly, so there isn’t much for an anti-gank corp to do. They cannot attack first in high sec, because CONCORD will just kill them. So there is a very narrow window of time during which they can get a shot in before the ganker is dead anyway. So it doesn’t seem like a reasonable use of time.

    If it is just one corp or alliance that is doing the event, you can declare war on that group if you have an anti-gank corp. But declaring war on corps is a bigger griefing tool than all the Hulkageddons combined, so you start war dec’ing and you pretty quickly look like a griefer as well. Besides which, Hulkageddon will be all sorts of individuals and corps, and while you could, theoretically war dec them all, you won’t.

    In the end, the game ganks the ganker in high sec space, so what can an anti-gank corp do? I suppose they could sit around running logistics (healing) modules on miners. That would be fun.

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