There’s an old adage every MMORPG player of age knows intimately.
“Don’t play on patch day.”
My early MMORPG experiences with Asheron’s Call proved this beyond a doubt. There were a number of unexpected shutdowns, and even a few rollbacks after bugs introduced on patch day caused unforseen problems that couldn’t wait to be corrected. Harsh experience has shown the same to be true for many MMORPG release days. In some cases the problems persisted for months before being ironed out, Vanguard being the most egregious example in recent years.
Despite being an almost flawless launch, Rift has also given the old adage some merit. Even after adding a bunch of servers, bringing the total launch servers to 58 US and 41 European, there are still queues to get in.
Once in the game, players are reporting a fun gaming experience in a game that has pushed forward the MMORPG genre.
If you want a truely hassle free experience with Rift, you’re probably best off waiting a week or two until every thing and every one settles down into the post launch routine.
So why am I disappointed that I’m not experiencing Rift yet?