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	<title>Atarax For Sale</title>
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	<description>Spank That Orc, He Likes It</description>
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		<title>Atarax For Sale</title>
		<link>http://stroppsworld.com/2010/03/15/admitting-to-punching-puppies/#comment-42002</link>
		<dc:creator>Mikejl</dc:creator>
		<pubDate>Fri, 30 Apr 2010 13:19:45 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=1055#comment-42002</guid>
		<description>I&#039;m will not be surprised to see in game items / unlocks that cost lots of gold move to a &quot;purchase from store&quot; in the future.  This will move the money from going to gold sellers to the MMO company.
I know if there was a $10 to unlock dual spec in WoW I would have purchased it for my Warlock.</description>
		<content:encoded><![CDATA[<p>I&#8217;m will not be surprised to see in game items / unlocks that cost lots of gold move to a &#8220;purchase from store&#8221; in the future.  This will move the money from going to gold sellers to the MMO company.<br />
I know if there was a $10 to unlock dual spec in WoW I would have purchased it for my Warlock.</p>
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		<title>Atarax For Sale</title>
		<link>http://stroppsworld.com/2010/03/15/admitting-to-punching-puppies/#comment-41988</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Fri, 26 Mar 2010 14:57:11 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=1055#comment-41988</guid>
		<description>@pndrev -- there is a third option. Perhaps she&#039;s feeling a bit sheepish about the whole thing and want to let the controversy die off. I know I&#039;ve put my foot in my mouth on more than one occassion, usually to the amusement of my friends, and would like nothing better than the topic of conversation to change.

Of course there are some slips of the tongue that are quite epic and are regularly mentioned, even years later.

Fortunately, in my group of friends, I am not alone (and am quite happy to participate in their embarressment.)</description>
		<content:encoded><![CDATA[<p>@pndrev &#8212; there is a third option. Perhaps she&#8217;s feeling a bit sheepish about the whole thing and want to let the controversy die off. I know I&#8217;ve put my foot in my mouth on more than one occassion, usually to the amusement of my friends, and would like nothing better than the topic of conversation to change.</p>
<p>Of course there are some slips of the tongue that are quite epic and are regularly mentioned, even years later.</p>
<p>Fortunately, in my group of friends, I am not alone (and am quite happy to participate in their embarressment.)</p>
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		<title>Atarax For Sale</title>
		<link>http://stroppsworld.com/2010/03/15/admitting-to-punching-puppies/#comment-41987</link>
		<dc:creator>pndrev</dc:creator>
		<pubDate>Thu, 25 Mar 2010 15:56:05 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=1055#comment-41987</guid>
		<description>What I find most interesting is in fact, that other than that first, traffic-heavy post (on a Friday no less), she hasn&#039;t said anything in the comments or in a follow up post. Either she genuinely doesn&#039;t care (supported by her claim that she would just do it again if her account gets banned) or she posted it purely as a PR stunt to get traffic (it was a picture perfect Friday post).

Both is kind of sad, though...</description>
		<content:encoded><![CDATA[<p>What I find most interesting is in fact, that other than that first, traffic-heavy post (on a Friday no less), she hasn&#8217;t said anything in the comments or in a follow up post. Either she genuinely doesn&#8217;t care (supported by her claim that she would just do it again if her account gets banned) or she posted it purely as a PR stunt to get traffic (it was a picture perfect Friday post).</p>
<p>Both is kind of sad, though&#8230;</p>
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		<title>Atarax For Sale</title>
		<link>http://stroppsworld.com/2010/03/15/admitting-to-punching-puppies/#comment-41981</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Tue, 16 Mar 2010 03:35:33 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=1055#comment-41981</guid>
		<description>@Wasdstomp -- Economies are really tricky things, and probably are a great application of chaos theory. They tend towards feedback loops, and can be highly sensitive to variations. We&#039;ve seen that in the real world economies of the last two years.

I believe that game economies are no less tricky, despite being less complex than the real world. Changing one small thing can change everything. However, gold sellers have an inflationary influence simply by making more gold available to the system. That has two unfortunate effects:

1. Prices go beyond the reach of those not wanting to buy gold.
2. The price increases stimulate demand for gold.

Interestingly, it may be by eliminating gold sellers, the value of items returns back to where ordinary players can afford them, increasing the enjoyment of the game for more people. However, those who were making a killing on a dozen small eggs won&#039;t be as happy.

I guess the question is: Should WoW be a game for those who want to make gold, or a game for those who want to adventure? 

Can it be both?

Hey. This is a blog post. Hmmm.</description>
		<content:encoded><![CDATA[<p>@Wasdstomp &#8212; Economies are really tricky things, and probably are a great application of chaos theory. They tend towards feedback loops, and can be highly sensitive to variations. We&#8217;ve seen that in the real world economies of the last two years.</p>
<p>I believe that game economies are no less tricky, despite being less complex than the real world. Changing one small thing can change everything. However, gold sellers have an inflationary influence simply by making more gold available to the system. That has two unfortunate effects:</p>
<p>1. Prices go beyond the reach of those not wanting to buy gold.<br />
2. The price increases stimulate demand for gold.</p>
<p>Interestingly, it may be by eliminating gold sellers, the value of items returns back to where ordinary players can afford them, increasing the enjoyment of the game for more people. However, those who were making a killing on a dozen small eggs won&#8217;t be as happy.</p>
<p>I guess the question is: Should WoW be a game for those who want to make gold, or a game for those who want to adventure? </p>
<p>Can it be both?</p>
<p>Hey. This is a blog post. Hmmm.</p>
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		<title>Atarax For Sale</title>
		<link>http://stroppsworld.com/2010/03/15/admitting-to-punching-puppies/#comment-41980</link>
		<dc:creator>Wasdstomp</dc:creator>
		<pubDate>Tue, 16 Mar 2010 02:40:24 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=1055#comment-41980</guid>
		<description>I think it happens more than anyone thinks.  It doesn&#039;t really ruin a players gaming experience who doesn&#039;t buy it.  They benefit from players doing it.  Remember when you sold that Swiftness Potion for 300g?  It would probably sell for 1g without gold buyers, but than other players wouldn&#039;t be making any money selling junk on the AH.

It is like raising minimum wage.  It doesn&#039;t help that worker.  The next thing you know all business owners raise prices to compensate to pay for the higher wages.  Gas is 5 cents a gallon more, big gulps are raised to 1.79, ramen noodles are 15 cents each. milk is 2.99 a gallon, eggs is 2.49 a dozen.</description>
		<content:encoded><![CDATA[<p>I think it happens more than anyone thinks.  It doesn&#8217;t really ruin a players gaming experience who doesn&#8217;t buy it.  They benefit from players doing it.  Remember when you sold that Swiftness Potion for 300g?  It would probably sell for 1g without gold buyers, but than other players wouldn&#8217;t be making any money selling junk on the AH.</p>
<p>It is like raising minimum wage.  It doesn&#8217;t help that worker.  The next thing you know all business owners raise prices to compensate to pay for the higher wages.  Gas is 5 cents a gallon more, big gulps are raised to 1.79, ramen noodles are 15 cents each. milk is 2.99 a gallon, eggs is 2.49 a dozen.</p>
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		<title>Atarax For Sale</title>
		<link>http://stroppsworld.com/2010/03/15/admitting-to-punching-puppies/#comment-41979</link>
		<dc:creator>Longasc</dc:creator>
		<pubDate>Mon, 15 Mar 2010 12:43:33 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=1055#comment-41979</guid>
		<description>My real life friends had no trouble admitting openly that they bought gold. Did not matter to anyone in their WoW guilds. One even bought an account with a levelled char, the other one employed a levelling service. My buddy who bought the most played the game not for very long, he gets bored quickly and then starts levelling a new char. He feels levelling is boring. But at max level he often discovers he does not like the class.

As they are my buddies, I could not put them on ignore. But nevertheless I did not approve and we had some interesting discussions.

One argument was that time = money, and that I just put more time into doing boring things like farming for gold. I did not. I just picked skinning and mining, had only profits, no expenses. While my buddies decided to level the enchanting and jewelcrafting for shoulder enchants and ONE item that is really an improvement to their char or so.

We went on to discuss crafting as useless money sinks or not, how to make money with crafting or only have gathering skills and so on...^^

I know roleplayers were min-maxing since the very beginning, but this &quot;rush&quot; to get to the endgame and ideally skip the whole levelling process is IMO to blame a lot.
People want to be max level and fully geared, ideally not only instantly, but yesterday. :P


Blizzard is also a bit to blame; 1000g at level 40 is possible, but unlikely, especially for new players. But the price was made with veterans who have too much gold in mind.
I wonder if this gold sink has not failed fatally and given to those who are rather naive the biggest incentive to buy gold ever since WoW was created.</description>
		<content:encoded><![CDATA[<p>My real life friends had no trouble admitting openly that they bought gold. Did not matter to anyone in their WoW guilds. One even bought an account with a levelled char, the other one employed a levelling service. My buddy who bought the most played the game not for very long, he gets bored quickly and then starts levelling a new char. He feels levelling is boring. But at max level he often discovers he does not like the class.</p>
<p>As they are my buddies, I could not put them on ignore. But nevertheless I did not approve and we had some interesting discussions.</p>
<p>One argument was that time = money, and that I just put more time into doing boring things like farming for gold. I did not. I just picked skinning and mining, had only profits, no expenses. While my buddies decided to level the enchanting and jewelcrafting for shoulder enchants and ONE item that is really an improvement to their char or so.</p>
<p>We went on to discuss crafting as useless money sinks or not, how to make money with crafting or only have gathering skills and so on&#8230;^^</p>
<p>I know roleplayers were min-maxing since the very beginning, but this &#8220;rush&#8221; to get to the endgame and ideally skip the whole levelling process is IMO to blame a lot.<br />
People want to be max level and fully geared, ideally not only instantly, but yesterday. <img src='http://stroppsworld.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Blizzard is also a bit to blame; 1000g at level 40 is possible, but unlikely, especially for new players. But the price was made with veterans who have too much gold in mind.<br />
I wonder if this gold sink has not failed fatally and given to those who are rather naive the biggest incentive to buy gold ever since WoW was created.</p>
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