Warning: This has some slight spoilage ahead, but not too much. I won’t be giving away storyline.
There are at least some quests in Dragon Age: Origins that have an element of time criticality, and I’m not all at sure if ‘some’ should read as ‘all’ since I’ve only done about 15% of the game after nearly 15 hours on this one character. It may be too soon to be conclusive about that.
Now for the spoilage.
The first village I came to offers a quest to deliver notices of conscription to three individuals scattered about the kingdom. I’m not sure if the quest indicated a timed element, but I instead went off and did two of the premium downloadable content quests before I went to Redcliffe and (as part of my other activities) delivered one of the notices. I then saved the village… hurrah! Checked my journal and noticed the quest was missing.
It turned out the Blight was on the move and had overrun the village I received the quest from. That was something I wasn’t aware of. It may be that completing the major parts of the Blight quests advance the Blight across the map, in which case it’s a good idea to do side quests when they are received rather than let them pile up and do other quests first.
If only I hadn’t dilly dallied.
Although, in keeping with the game play aspects of making choices that matter in Dragon Age: Origins, it may be that whatever I do in one direction, the big bad will affect something else.
Tis something to keep in mind for the other quests.