After going through the preload decrypting and installation process on Thursday evening my time (which took longer than I’d hoped unfortunately) I fired up Dragon Age: Origins, created my first character and started playing.
I didn’t create a Bioware social network account yet, nor have I registered the game. I really just wanted to hop in and get playing. That was probably a good move since I’ve since heard that Bioware experienced the release day blues with their site, and players have had a tough time getting it all to work properly.
I’ll probably do that tonight, especially since I need to register to get the downloadable content and rewards from buying the digital deluxe edition on Steam.
Since this isn’t a review, more a first impressions, I won’t rate the various parts of the game like the graphics (which are excellent and smooth by the way.) Instead, I want to rave about the story.
Dragon Age Origins provides six character origins to choose from. Each of these relates to race and class.
Humans can be warriors, mages, or rogues, and have a single noble origin.
Elves have the same class choices, and have the city elf, or country elf origins.
Dwarves can only be warriors or rogues, and have a choice of noble or commoner origin.
Mages only have one origin as they are effectively imprisoned, a gilded cage of sorts.
Each origin provides a different story, and so far I have played four characters, a human noble warrior, human mage, city elf warrior, and a dwarf noble. Each of these stories has been told excellently, which is one of the reasons I’ve done all four to date.
Each of the characters, except for the first; the human noble, has taken me a little over an hour to complete. At that point you are taken into the main storyline, which is the same for all character types. However, there are apparently still differences here, and your race and origin affect how NPCs treat you. I’m also wondering if those choices affect how the game progresses.
So far my favorite is the Dwarf noble warrior. I really enjoyed the quests leading up to… hmmm, perhaps I should say any more, eh?
Hopefully I’m not speaking too soon, but I think once again Bioware has shown themselves to be masters of storytelling in games. They’ve drawn me into their plotlines to the point where I’ve felt some pretty strong emotions in some scenes, and towards some characters.
And that King I met. I’m really not too sure what to make of him yet. I’ll have to watch him closely…