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	<title>Comments on: Cataclysmic</title>
	<atom:link href="http://stroppsworld.com/2009/07/02/cataclysmic/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2009/07/02/cataclysmic/</link>
	<description>Slapping Dragons for Fun and Profit</description>
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		<title>By: A Cataclysmic Weekend &#124; Stropp's World</title>
		<link>http://stroppsworld.com/2009/07/02/cataclysmic/#comment-41610</link>
		<dc:creator>A Cataclysmic Weekend &#124; Stropp's World</dc:creator>
		<pubDate>Sun, 23 Aug 2009 13:58:23 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=785#comment-41610</guid>
		<description>[...] rumors with a grain of salt like many other bloggers. I did however post a bit of conjecture about the nature of the Cataclysm expansion a little while back that was more than a bit tongue in cheek. In that I said that the Cataclysm [...]</description>
		<content:encoded><![CDATA[<p>[...] rumors with a grain of salt like many other bloggers. I did however post a bit of conjecture about the nature of the Cataclysm expansion a little while back that was more than a bit tongue in cheek. In that I said that the Cataclysm [...]</p>
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		<title>By: World of Warcraft 2: Cataclysm &#124; Stropp's World</title>
		<link>http://stroppsworld.com/2009/07/02/cataclysmic/#comment-41537</link>
		<dc:creator>World of Warcraft 2: Cataclysm &#124; Stropp's World</dc:creator>
		<pubDate>Fri, 17 Jul 2009 03:30:28 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=785#comment-41537</guid>
		<description>[...] Conversation Stropp: @Kiryn - It does sound like a sequel doesn&#039;t it? Oh wait. It is a sequel. EQ2 takes exactly this [...]</description>
		<content:encoded><![CDATA[<p>[...] Conversation Stropp: @Kiryn &#8211; It does sound like a sequel doesn&#39;t it? Oh wait. It is a sequel. EQ2 takes exactly this [...]</p>
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		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2009/07/02/cataclysmic/#comment-41536</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Fri, 17 Jul 2009 03:01:50 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=785#comment-41536</guid>
		<description>@Kiryn - It does sound like a sequel doesn&#039;t it? 

Oh wait. It is a sequel. EQ2 takes exactly this premise. Thanks for pointing this out, I didn&#039;t actually make the connection when I wrote this. Hmmm. Maybe this is for a WoW sequel. Cool idea.</description>
		<content:encoded><![CDATA[<p>@Kiryn &#8211; It does sound like a sequel doesn&#8217;t it? </p>
<p>Oh wait. It is a sequel. EQ2 takes exactly this premise. Thanks for pointing this out, I didn&#8217;t actually make the connection when I wrote this. Hmmm. Maybe this is for a WoW sequel. Cool idea.</p>
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		<title>By: Kiryn</title>
		<link>http://stroppsworld.com/2009/07/02/cataclysmic/#comment-41534</link>
		<dc:creator>Kiryn</dc:creator>
		<pubDate>Thu, 16 Jul 2009 20:17:49 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=785#comment-41534</guid>
		<description>That sounds more like a premise for a WoW sequel than an expansion to the existing, established game. Whole world destroyed, everyone hopped the portal to Outland and has to start over from scratch, retaking their destroyed homeland?

I happen to enjoy low-level content quite a lot, I don&#039;t see any reason why they would just remove it from the game entirely. How would you gradually teach a new player how to play? By throwing a few dozen complicated abilities at them the moment they create their character, rather than starting you out in a safe place with two abilities and gradually teaching you a couple of new ones every few levels? Or explaining the world/lore/storyline to them as they explore the world? Completely redesigning the introductory quest lines for ALL races? I very sincerely doubt Blizzard would do anything that stupid.

It&#039;s called an &quot;expansion&quot; for a reason. Because it&#039;s ADDING stuff. Not taking things away.</description>
		<content:encoded><![CDATA[<p>That sounds more like a premise for a WoW sequel than an expansion to the existing, established game. Whole world destroyed, everyone hopped the portal to Outland and has to start over from scratch, retaking their destroyed homeland?</p>
<p>I happen to enjoy low-level content quite a lot, I don&#8217;t see any reason why they would just remove it from the game entirely. How would you gradually teach a new player how to play? By throwing a few dozen complicated abilities at them the moment they create their character, rather than starting you out in a safe place with two abilities and gradually teaching you a couple of new ones every few levels? Or explaining the world/lore/storyline to them as they explore the world? Completely redesigning the introductory quest lines for ALL races? I very sincerely doubt Blizzard would do anything that stupid.</p>
<p>It&#8217;s called an &#8220;expansion&#8221; for a reason. Because it&#8217;s ADDING stuff. Not taking things away.</p>
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		<title>By: Does WoW Have All The Classes It Needs? &#124; MMOFire</title>
		<link>http://stroppsworld.com/2009/07/02/cataclysmic/#comment-41533</link>
		<dc:creator>Does WoW Have All The Classes It Needs? &#124; MMOFire</dc:creator>
		<pubDate>Thu, 16 Jul 2009 19:03:08 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=785#comment-41533</guid>
		<description>[...] WoW Have All The Classes It Needs? I was skimming through Stropp&#8217;s blog, when his post on Blizzard&#8217;s Cataclysm trademark reminded me that I never got around to commenting on that whole somewhat overblown kerflaffle. As [...]</description>
		<content:encoded><![CDATA[<p>[...] WoW Have All The Classes It Needs? I was skimming through Stropp&#8217;s blog, when his post on Blizzard&#8217;s Cataclysm trademark reminded me that I never got around to commenting on that whole somewhat overblown kerflaffle. As [...]</p>
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		<title>By: Noah, party of 2 please&#8230; &#171; The Grouchy Gamer</title>
		<link>http://stroppsworld.com/2009/07/02/cataclysmic/#comment-41501</link>
		<dc:creator>Noah, party of 2 please&#8230; &#171; The Grouchy Gamer</dc:creator>
		<pubDate>Tue, 07 Jul 2009 06:36:36 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=785#comment-41501</guid>
		<description>[...] One smart guy though saw this&#8230; and said, oh wait&#8230; Swirls for the win... or complete wipe-out [...]</description>
		<content:encoded><![CDATA[<p>[...] One smart guy though saw this&#8230; and said, oh wait&#8230; Swirls for the win&#8230; or complete wipe-out [...]</p>
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		<title>By: Taxing</title>
		<link>http://stroppsworld.com/2009/07/02/cataclysmic/#comment-41499</link>
		<dc:creator>Taxing</dc:creator>
		<pubDate>Mon, 06 Jul 2009 18:53:12 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=785#comment-41499</guid>
		<description>No way blizzard does away with low levels, or scales us back down to 50.  Blizz has been talking about phasing the old world for high-level use.  Ghostcrawler also talks about how there was a lot of debate about starting DKs at level 55 and that they don&#039;t think they would do that again.  Therefore i don&#039;t see them allowing toons to start at level 50. 

More likely scenario is maelstrom opens up.  80 - 86 is spent fighting in old world phased including the introduction of Gilneas, 87 - 90 spent on the isles near the maelstrom.  level 90 raids located in the maelstrom.  We fight another old god and Queen Azshara.  

New duel faction city for base of operations is Undermine on the Isle of Kezan.

New COT takes us to the War of the Ancients and the great sundering.  i can see the black dragon flight trying to stop the sundering and its our job to make sure it happens. 

boom expansion complete.</description>
		<content:encoded><![CDATA[<p>No way blizzard does away with low levels, or scales us back down to 50.  Blizz has been talking about phasing the old world for high-level use.  Ghostcrawler also talks about how there was a lot of debate about starting DKs at level 55 and that they don&#8217;t think they would do that again.  Therefore i don&#8217;t see them allowing toons to start at level 50. </p>
<p>More likely scenario is maelstrom opens up.  80 &#8211; 86 is spent fighting in old world phased including the introduction of Gilneas, 87 &#8211; 90 spent on the isles near the maelstrom.  level 90 raids located in the maelstrom.  We fight another old god and Queen Azshara.  </p>
<p>New duel faction city for base of operations is Undermine on the Isle of Kezan.</p>
<p>New COT takes us to the War of the Ancients and the great sundering.  i can see the black dragon flight trying to stop the sundering and its our job to make sure it happens. </p>
<p>boom expansion complete.</p>
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		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2009/07/02/cataclysmic/#comment-41494</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Sat, 04 Jul 2009 14:18:18 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=785#comment-41494</guid>
		<description>lol. I was actually being a little tongue in cheek with this &#039;speculation.&#039; I don&#039;t believe that Blizzard will destroy the old world either, it was more a commentary on the diminishing of the old middle level content.</description>
		<content:encoded><![CDATA[<p>lol. I was actually being a little tongue in cheek with this &#8217;speculation.&#8217; I don&#8217;t believe that Blizzard will destroy the old world either, it was more a commentary on the diminishing of the old middle level content.</p>
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	<item>
		<title>By: Bonedancer</title>
		<link>http://stroppsworld.com/2009/07/02/cataclysmic/#comment-41493</link>
		<dc:creator>Bonedancer</dc:creator>
		<pubDate>Sat, 04 Jul 2009 11:26:11 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=785#comment-41493</guid>
		<description>The next expansion having to do with the Maelstrom is plausible.

The &quot;Cataclysm&quot; not having happened yet is plausible.

Deleting - or worse, redesigning - two entire continents to reflect this cataclysm is much less so. You and I may not spend much time in the Old World, but from Blizzard&#039;s point of view they worked damn hard on it and they&#039;re not just going to get rid of it now.

I could see them building in some changes - craters, for example - using phasing, but that would be the height of it.

It&#039;s an interesting idea, regardless, but I don&#039;t expect it to actually come to pass.</description>
		<content:encoded><![CDATA[<p>The next expansion having to do with the Maelstrom is plausible.</p>
<p>The &#8220;Cataclysm&#8221; not having happened yet is plausible.</p>
<p>Deleting &#8211; or worse, redesigning &#8211; two entire continents to reflect this cataclysm is much less so. You and I may not spend much time in the Old World, but from Blizzard&#8217;s point of view they worked damn hard on it and they&#8217;re not just going to get rid of it now.</p>
<p>I could see them building in some changes &#8211; craters, for example &#8211; using phasing, but that would be the height of it.</p>
<p>It&#8217;s an interesting idea, regardless, but I don&#8217;t expect it to actually come to pass.</p>
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		<title>By: tyler</title>
		<link>http://stroppsworld.com/2009/07/02/cataclysmic/#comment-41491</link>
		<dc:creator>tyler</dc:creator>
		<pubDate>Sat, 04 Jul 2009 00:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=785#comment-41491</guid>
		<description>cool.  but probably not likely.   i&#039;m guessing cataclysm will simply be the name of the next expansion and will be feature zones in or near the maelstrom.</description>
		<content:encoded><![CDATA[<p>cool.  but probably not likely.   i&#8217;m guessing cataclysm will simply be the name of the next expansion and will be feature zones in or near the maelstrom.</p>
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