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	<title>Comments on: Terminator The MMORPG</title>
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	<link>http://stroppsworld.com/2009/06/19/terminator-the-mmorpg/</link>
	<description>Slapping Dragons for Fun and Profit</description>
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		<title>By: Daniel</title>
		<link>http://stroppsworld.com/2009/06/19/terminator-the-mmorpg/#comment-41467</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Fri, 26 Jun 2009 14:12:57 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=770#comment-41467</guid>
		<description>I think it&#039;s clear that a Terminator Salvation MMORPG could market itself as THE actual war, since the whole thing is fictional and, as you say, totally fluid. The USP could be that players can consider themselves actual fighters in the Skynet/Tech-Com war. 

Two sides - Tech-Com and Skynet. In each, there is scope for massive modding, including expanding the open-world map, deforming and changing the landscape, managing a small army and creating new weapons (and in Skynet&#039;s case, new terminators). The map would initially be a massive, ruined LA surrounded by valleys, desert, ocean, etc., like GTA: SA. You capture territory and manage resources, which are scarce. The aim of the game? The total destruction of the opposing side, and nothing less. If ever that happened, the sides would be reset and the game begins again. 

I&#039;d just like to add that I waive all copyright to this idea and what I have written here, okay game companies?</description>
		<content:encoded><![CDATA[<p>I think it&#8217;s clear that a Terminator Salvation MMORPG could market itself as THE actual war, since the whole thing is fictional and, as you say, totally fluid. The USP could be that players can consider themselves actual fighters in the Skynet/Tech-Com war. </p>
<p>Two sides &#8211; Tech-Com and Skynet. In each, there is scope for massive modding, including expanding the open-world map, deforming and changing the landscape, managing a small army and creating new weapons (and in Skynet&#8217;s case, new terminators). The map would initially be a massive, ruined LA surrounded by valleys, desert, ocean, etc., like GTA: SA. You capture territory and manage resources, which are scarce. The aim of the game? The total destruction of the opposing side, and nothing less. If ever that happened, the sides would be reset and the game begins again. </p>
<p>I&#8217;d just like to add that I waive all copyright to this idea and what I have written here, okay game companies?</p>
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		<title>By: Petter Mårtensson</title>
		<link>http://stroppsworld.com/2009/06/19/terminator-the-mmorpg/#comment-41441</link>
		<dc:creator>Petter Mårtensson</dc:creator>
		<pubDate>Fri, 19 Jun 2009 10:11:53 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=770#comment-41441</guid>
		<description>As much as I agree with you that it&#039;d be a great setting for a MMO, I wouldn&#039;t want to be the poor dev tasked with balancing that game...even though a 1 vs 10 &quot;battleground&quot; would be quite a sight. :D</description>
		<content:encoded><![CDATA[<p>As much as I agree with you that it&#8217;d be a great setting for a MMO, I wouldn&#8217;t want to be the poor dev tasked with balancing that game&#8230;even though a 1 vs 10 &#8220;battleground&#8221; would be quite a sight. <img src='http://stroppsworld.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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