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	<title>Comments on: The Darkfall Release Model</title>
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	<link>http://stroppsworld.com/2009/02/22/the-darkfall-release-model/</link>
	<description>Slapping Dragons for Fun and Profit</description>
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		<title>By: Marketing Mortal Online - Mortal Online Forums</title>
		<link>http://stroppsworld.com/2009/02/22/the-darkfall-release-model/#comment-41338</link>
		<dc:creator>Marketing Mortal Online - Mortal Online Forums</dc:creator>
		<pubDate>Thu, 09 Apr 2009 02:00:42 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=645#comment-41338</guid>
		<description>[...] you are right I found this : But did they screw it up by not doing beta as extensivley as others?  [COLOR=#810081]The Darkfall Release Model[/COLOR]  Posted by Stropp on February 22, 2009  Darkfall The Game might be an attempt to bring back the [...]</description>
		<content:encoded><![CDATA[<p>[...] you are right I found this : But did they screw it up by not doing beta as extensivley as others?  [COLOR=#810081]The Darkfall Release Model[/COLOR]  Posted by Stropp on February 22, 2009  Darkfall The Game might be an attempt to bring back the [...]</p>
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		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2009/02/22/the-darkfall-release-model/#comment-41295</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Sun, 08 Mar 2009 12:50:22 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=645#comment-41295</guid>
		<description>Random Guy, my understanding is that they are not going to have a boxed game that you can buy from the store shelves. Aventurine is a small company, and it takes deep pockets to get into EB Games. It&#039;s only really an option for the bigger publishers.

You&#039;ll need to get Darkfall through the website at least for the foreseeable future. If it becomes as big as Eve Online, you may see a physical box in a few years. Otherwise it&#039;s a digital download.</description>
		<content:encoded><![CDATA[<p>Random Guy, my understanding is that they are not going to have a boxed game that you can buy from the store shelves. Aventurine is a small company, and it takes deep pockets to get into EB Games. It&#8217;s only really an option for the bigger publishers.</p>
<p>You&#8217;ll need to get Darkfall through the website at least for the foreseeable future. If it becomes as big as Eve Online, you may see a physical box in a few years. Otherwise it&#8217;s a digital download.</p>
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		<title>By: Random Guy</title>
		<link>http://stroppsworld.com/2009/02/22/the-darkfall-release-model/#comment-41294</link>
		<dc:creator>Random Guy</dc:creator>
		<pubDate>Sun, 08 Mar 2009 08:58:47 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=645#comment-41294</guid>
		<description>Sure thats all good but when the **** can i go out and buy a copy of the game? No stores in Australia have even heard of it,,,ive been waiting 10 yrs for UO two...now its so close i can taste it but no one knows when that will ever actually happen......</description>
		<content:encoded><![CDATA[<p>Sure thats all good but when the **** can i go out and buy a copy of the game? No stores in Australia have even heard of it,,,ive been waiting 10 yrs for UO two&#8230;now its so close i can taste it but no one knows when that will ever actually happen&#8230;&#8230;</p>
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		<title>By: The Darkfall Lottery &#124; Stropp's World</title>
		<link>http://stroppsworld.com/2009/02/22/the-darkfall-release-model/#comment-41284</link>
		<dc:creator>The Darkfall Lottery &#124; Stropp's World</dc:creator>
		<pubDate>Fri, 06 Mar 2009 04:08:47 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=645#comment-41284</guid>
		<description>[...] and they need to limit their intake in order to prevent server meltdown. I&#8217;ve written about The Darkfall Release Model before, and I do think that limited intakes in the early stages of a MMORPG release is a good idea, [...]</description>
		<content:encoded><![CDATA[<p>[...] and they need to limit their intake in order to prevent server meltdown. I&#8217;ve written about The Darkfall Release Model before, and I do think that limited intakes in the early stages of a MMORPG release is a good idea, [...]</p>
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		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2009/02/22/the-darkfall-release-model/#comment-41240</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Tue, 24 Feb 2009 04:16:47 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=645#comment-41240</guid>
		<description>That&#039;s true, and probably one of the big reasons for a rush on pre-orders. How the Darkfall devs deal with that to move the established players out of starting areas will play a big part in determining how well the game ultimately does.</description>
		<content:encoded><![CDATA[<p>That&#8217;s true, and probably one of the big reasons for a rush on pre-orders. How the Darkfall devs deal with that to move the established players out of starting areas will play a big part in determining how well the game ultimately does.</p>
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		<title>By: Pete S</title>
		<link>http://stroppsworld.com/2009/02/22/the-darkfall-release-model/#comment-41230</link>
		<dc:creator>Pete S</dc:creator>
		<pubDate>Sun, 22 Feb 2009 14:50:47 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/?p=645#comment-41230</guid>
		<description>Hmm, interesting idea for a FFA PvP game. Being in asap is key to staying ahead of the power curve so that you can either gank to your heart&#039;s content, or be strong enough to resist the ganking.</description>
		<content:encoded><![CDATA[<p>Hmm, interesting idea for a FFA PvP game. Being in asap is key to staying ahead of the power curve so that you can either gank to your heart&#8217;s content, or be strong enough to resist the ganking.</p>
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