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	<title>Comments on: Warhammer Online Goes Live &#8211; To Two Hour Queues</title>
	<atom:link href="http://stroppsworld.com/2008/09/15/warhammer-online-goes-live-to-two-hour-queues/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/09/15/warhammer-online-goes-live-to-two-hour-queues/</link>
	<description>Slapping Dragons for Fun and Profit</description>
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		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/09/15/warhammer-online-goes-live-to-two-hour-queues/#comment-40741</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Mon, 15 Sep 2008 08:51:06 +0000</pubDate>
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		<description>I didn&#039;t realize that they don&#039;t get the sales data quickly. I&#039;d have thought that would be important info to have as soon as possible. Any idea of how long it does take for Mythic to get sales figures?</description>
		<content:encoded><![CDATA[<p>I didn&#8217;t realize that they don&#8217;t get the sales data quickly. I&#8217;d have thought that would be important info to have as soon as possible. Any idea of how long it does take for Mythic to get sales figures?</p>
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		<title>By: Dan</title>
		<link>http://stroppsworld.com/2008/09/15/warhammer-online-goes-live-to-two-hour-queues/#comment-40737</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Mon, 15 Sep 2008 08:27:12 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/09/15/warhammer-online-goes-live-to-two-hour-queues/#comment-40737</guid>
		<description>I don&#039;t think that Mythic actually gets real-time information at this point as to how many copies have been sold, as compared to how many have been shipped, which they&#039;ll know from their own sales numbers. Actual sales chart data comes as the retailers release it and it gets collated into a single number....takes more time.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t think that Mythic actually gets real-time information at this point as to how many copies have been sold, as compared to how many have been shipped, which they&#8217;ll know from their own sales numbers. Actual sales chart data comes as the retailers release it and it gets collated into a single number&#8230;.takes more time.</p>
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		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/09/15/warhammer-online-goes-live-to-two-hour-queues/#comment-40735</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Mon, 15 Sep 2008 02:27:53 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/09/15/warhammer-online-goes-live-to-two-hour-queues/#comment-40735</guid>
		<description>I&#039;ve seen that happen too, in WoW. In this case I suspect that players see a queue with a 19 hour wait time and immediately jump to another server. It&#039;s also possible that when a server reaches that sort of level, there&#039;s some code to raise the pop cap.

Once players get established on their servers, the queue times will get more accurate I suspect. But by then, Mythic should have enough servers to service everyone.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve seen that happen too, in WoW. In this case I suspect that players see a queue with a 19 hour wait time and immediately jump to another server. It&#8217;s also possible that when a server reaches that sort of level, there&#8217;s some code to raise the pop cap.</p>
<p>Once players get established on their servers, the queue times will get more accurate I suspect. But by then, Mythic should have enough servers to service everyone.</p>
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		<title>By: Pete S</title>
		<link>http://stroppsworld.com/2008/09/15/warhammer-online-goes-live-to-two-hour-queues/#comment-40734</link>
		<dc:creator>Pete S</dc:creator>
		<pubDate>Mon, 15 Sep 2008 00:51:23 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/09/15/warhammer-online-goes-live-to-two-hour-queues/#comment-40734</guid>
		<description>Well, my experience with the queues was that they initially register stupidly high, then fall quickly. The first queue I saw say 19 hours! Then a minute later it jumped down to 47 minutes, and a few minutes later I was in. No more than 5 minutes of waiting.

That was around 1 pm et. Since then I&#039;ve been on and off a lot and no queues. 

I was playing Order though. Maybe things are worse for Destruction.</description>
		<content:encoded><![CDATA[<p>Well, my experience with the queues was that they initially register stupidly high, then fall quickly. The first queue I saw say 19 hours! Then a minute later it jumped down to 47 minutes, and a few minutes later I was in. No more than 5 minutes of waiting.</p>
<p>That was around 1 pm et. Since then I&#8217;ve been on and off a lot and no queues. </p>
<p>I was playing Order though. Maybe things are worse for Destruction.</p>
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