<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Will KotORO Be The Game SWG Wasn&#8217;t?</title>
	<atom:link href="http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/</link>
	<description>Spank That Orc, He Likes It</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:48:36 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Dan Rosenthal</title>
		<link>http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/#comment-40456</link>
		<dc:creator>Dan Rosenthal</dc:creator>
		<pubDate>Fri, 25 Jul 2008 03:45:15 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/#comment-40456</guid>
		<description>The problem with KOTOR (or the benefit, depending on how you look at it) is due to the time period having &quot;lost sith technology&quot;. Stuff like Mandalorian armor, and cortosis fiber weapons, and disrupters, and such will become common place and that ruins part of the experience.

I&#039;d love to see a star wars MMORPG that includes, even as a completely separate game mode (like a pvp minigame) a galactic civil war empire vs. rebels game. Or clones vs. republic, however you like. You pick empire, and you can choose your class to be scout trooper, storm trooper, sand trooper, dark trooper, etc. And all of them have the same basic stock stuff, and you can level up to take command of individual units, and higher command levels give you access to better gear and classes (i.e. maybe a stormtrooper private advances to a stormtrooper with an E-web repeater, and then to a stormtrooper sergeant with a grenade launcher, etc.)

I mean, it worked pretty well with that star wars Battlefront series. It&#039;d be sweet if you added MMORPG permanence to it.</description>
		<content:encoded><![CDATA[<p>The problem with KOTOR (or the benefit, depending on how you look at it) is due to the time period having &#8220;lost sith technology&#8221;. Stuff like Mandalorian armor, and cortosis fiber weapons, and disrupters, and such will become common place and that ruins part of the experience.</p>
<p>I&#8217;d love to see a star wars MMORPG that includes, even as a completely separate game mode (like a pvp minigame) a galactic civil war empire vs. rebels game. Or clones vs. republic, however you like. You pick empire, and you can choose your class to be scout trooper, storm trooper, sand trooper, dark trooper, etc. And all of them have the same basic stock stuff, and you can level up to take command of individual units, and higher command levels give you access to better gear and classes (i.e. maybe a stormtrooper private advances to a stormtrooper with an E-web repeater, and then to a stormtrooper sergeant with a grenade launcher, etc.)</p>
<p>I mean, it worked pretty well with that star wars Battlefront series. It&#8217;d be sweet if you added MMORPG permanence to it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hudson</title>
	<atom:link href="http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/</link>
	<description>Spank That Orc, He Likes It</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:48:36 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>Comments on: Will KotORO Be The Game SWG Wasn&#8217;t?</title>
	<atom:link href="http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/</link>
	<description>Spank That Orc, He Likes It</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:48:36 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Dan Rosenthal</title>
		<link>http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/#comment-40456</link>
		<dc:creator>Dan Rosenthal</dc:creator>
		<pubDate>Fri, 25 Jul 2008 03:45:15 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/#comment-40456</guid>
		<description>The problem with KOTOR (or the benefit, depending on how you look at it) is due to the time period having &quot;lost sith technology&quot;. Stuff like Mandalorian armor, and cortosis fiber weapons, and disrupters, and such will become common place and that ruins part of the experience.

I&#039;d love to see a star wars MMORPG that includes, even as a completely separate game mode (like a pvp minigame) a galactic civil war empire vs. rebels game. Or clones vs. republic, however you like. You pick empire, and you can choose your class to be scout trooper, storm trooper, sand trooper, dark trooper, etc. And all of them have the same basic stock stuff, and you can level up to take command of individual units, and higher command levels give you access to better gear and classes (i.e. maybe a stormtrooper private advances to a stormtrooper with an E-web repeater, and then to a stormtrooper sergeant with a grenade launcher, etc.)

I mean, it worked pretty well with that star wars Battlefront series. It&#039;d be sweet if you added MMORPG permanence to it.</description>
		<content:encoded><![CDATA[<p>The problem with KOTOR (or the benefit, depending on how you look at it) is due to the time period having &#8220;lost sith technology&#8221;. Stuff like Mandalorian armor, and cortosis fiber weapons, and disrupters, and such will become common place and that ruins part of the experience.</p>
<p>I&#8217;d love to see a star wars MMORPG that includes, even as a completely separate game mode (like a pvp minigame) a galactic civil war empire vs. rebels game. Or clones vs. republic, however you like. You pick empire, and you can choose your class to be scout trooper, storm trooper, sand trooper, dark trooper, etc. And all of them have the same basic stock stuff, and you can level up to take command of individual units, and higher command levels give you access to better gear and classes (i.e. maybe a stormtrooper private advances to a stormtrooper with an E-web repeater, and then to a stormtrooper sergeant with a grenade launcher, etc.)</p>
<p>I mean, it worked pretty well with that star wars Battlefront series. It&#8217;d be sweet if you added MMORPG permanence to it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hudson</title>
		<link>http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/#comment-40456</link>
		<dc:creator>Dan Rosenthal</dc:creator>
		<pubDate>Fri, 25 Jul 2008 03:45:15 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/#comment-40456</guid>
		<description>The problem with KOTOR (or the benefit, depending on how you look at it) is due to the time period having &quot;lost sith technology&quot;. Stuff like Mandalorian armor, and cortosis fiber weapons, and disrupters, and such will become common place and that ruins part of the experience.

I&#039;d love to see a star wars MMORPG that includes, even as a completely separate game mode (like a pvp minigame) a galactic civil war empire vs. rebels game. Or clones vs. republic, however you like. You pick empire, and you can choose your class to be scout trooper, storm trooper, sand trooper, dark trooper, etc. And all of them have the same basic stock stuff, and you can level up to take command of individual units, and higher command levels give you access to better gear and classes (i.e. maybe a stormtrooper private advances to a stormtrooper with an E-web repeater, and then to a stormtrooper sergeant with a grenade launcher, etc.)

I mean, it worked pretty well with that star wars Battlefront series. It&#039;d be sweet if you added MMORPG permanence to it.</description>
		<content:encoded><![CDATA[<p>The problem with KOTOR (or the benefit, depending on how you look at it) is due to the time period having &#8220;lost sith technology&#8221;. Stuff like Mandalorian armor, and cortosis fiber weapons, and disrupters, and such will become common place and that ruins part of the experience.</p>
<p>I&#8217;d love to see a star wars MMORPG that includes, even as a completely separate game mode (like a pvp minigame) a galactic civil war empire vs. rebels game. Or clones vs. republic, however you like. You pick empire, and you can choose your class to be scout trooper, storm trooper, sand trooper, dark trooper, etc. And all of them have the same basic stock stuff, and you can level up to take command of individual units, and higher command levels give you access to better gear and classes (i.e. maybe a stormtrooper private advances to a stormtrooper with an E-web repeater, and then to a stormtrooper sergeant with a grenade launcher, etc.)</p>
<p>I mean, it worked pretty well with that star wars Battlefront series. It&#8217;d be sweet if you added MMORPG permanence to it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comments on: Will KotORO Be The Game SWG Wasn&#8217;t?</title>
	<atom:link href="http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/</link>
	<description>Spank That Orc, He Likes It</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:48:36 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Dan Rosenthal</title>
		<link>http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/#comment-40456</link>
		<dc:creator>Dan Rosenthal</dc:creator>
		<pubDate>Fri, 25 Jul 2008 03:45:15 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/#comment-40456</guid>
		<description>The problem with KOTOR (or the benefit, depending on how you look at it) is due to the time period having &quot;lost sith technology&quot;. Stuff like Mandalorian armor, and cortosis fiber weapons, and disrupters, and such will become common place and that ruins part of the experience.

I&#039;d love to see a star wars MMORPG that includes, even as a completely separate game mode (like a pvp minigame) a galactic civil war empire vs. rebels game. Or clones vs. republic, however you like. You pick empire, and you can choose your class to be scout trooper, storm trooper, sand trooper, dark trooper, etc. And all of them have the same basic stock stuff, and you can level up to take command of individual units, and higher command levels give you access to better gear and classes (i.e. maybe a stormtrooper private advances to a stormtrooper with an E-web repeater, and then to a stormtrooper sergeant with a grenade launcher, etc.)

I mean, it worked pretty well with that star wars Battlefront series. It&#039;d be sweet if you added MMORPG permanence to it.</description>
		<content:encoded><![CDATA[<p>The problem with KOTOR (or the benefit, depending on how you look at it) is due to the time period having &#8220;lost sith technology&#8221;. Stuff like Mandalorian armor, and cortosis fiber weapons, and disrupters, and such will become common place and that ruins part of the experience.</p>
<p>I&#8217;d love to see a star wars MMORPG that includes, even as a completely separate game mode (like a pvp minigame) a galactic civil war empire vs. rebels game. Or clones vs. republic, however you like. You pick empire, and you can choose your class to be scout trooper, storm trooper, sand trooper, dark trooper, etc. And all of them have the same basic stock stuff, and you can level up to take command of individual units, and higher command levels give you access to better gear and classes (i.e. maybe a stormtrooper private advances to a stormtrooper with an E-web repeater, and then to a stormtrooper sergeant with a grenade launcher, etc.)</p>
<p>I mean, it worked pretty well with that star wars Battlefront series. It&#8217;d be sweet if you added MMORPG permanence to it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Hudson</title>
		<link>http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/#comment-40453</link>
		<dc:creator>Hudson</dc:creator>
		<pubDate>Thu, 24 Jul 2008 14:31:35 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/07/24/will-kotoro-be-the-game-swg-wasnt/#comment-40453</guid>
		<description>I agree about the era. That was the FIRST turn off for SWG for me. Seems with the clone wars they had a GREAT chance to have a good game in that time period AND expand. But instead they picked the most boring part.

And sure the Bioware game will be better. They have years of lessons from all MMO&#039;s on what NOT to do</description>
		<content:encoded><![CDATA[<p>I agree about the era. That was the FIRST turn off for SWG for me. Seems with the clone wars they had a GREAT chance to have a good game in that time period AND expand. But instead they picked the most boring part.</p>
<p>And sure the Bioware game will be better. They have years of lessons from all MMO&#8217;s on what NOT to do</p>
]]></content:encoded>
	</item>
</channel>
</rss>

