Kill ‘em, Kill ‘em All
Posted by Stropp on June 5, 2008Just a quick tip for those of you just starting out with Age of Conan.
You are probably aware that the starting island, Tortage, gives you two quest choices. A daytime mode where you get the stock standard quests that nearly every other MMORPG gives you, and the nighttime mode where you get your destiny quest line.
While the daytime mode quests are the same for every character you create, the destiny quest mixes it up for each archetype. The archetypes are Priest, Rogue, Mage, and Soldier. So if you roll an alt of each type, your destiny quests will have some significant differences. You’ll still get some of the same tasks, for instance climbing the volcano, but you’ll see the story from four different perspectives, and hear about how your alts have helped out. Something I think is pretty darn cool.
The problem is that you cannot just play straight through the nighttime destiny quests. At certain points in the story you will be required to be level 10, 15, and 19 to continue.
This means that you will have to do the daylight quests.
If you’re like me and have rolled umpteen alts, you might not want to repeat the daytime quests ad nauseam, so here’s a way to minimize the daytime quest grind. Unfortunately, I haven’t found a way to completely bypass them.
The trick is to kill everything.
From the beach to the gate, make sure you kill all the crocodiles, pirates, Picts, apes, and demons. This will get you a little past level 5. From there head into Tortage and do the quests that get you through the gate into the city. When you get the stone blocks, kill more pirates than necessary and try to level 6.
When you are sick of that, hand in the quests, enter the city and pick up the quests just inside the gate. Go do those. Fight the pirates that stole the whores valuables and kill a few more than necessary again. Hand in your quests — you should be level 7. If not kill a few more baddies until you hit level 7.
At this point head into the Thirsty Dog, hand in the letter to Tina, and start your destiny quests.
You should be quest your way all the way to level 14 before you need to do the daytime quests. The only thing you need to make sure of doing is to kill every mob in the areas you quest in. You’ll hit White Sands island, and the Volcano twice. If you’re a mage, you’ll also do Mithrils Mansion. The mobs you encounter will be at your level when you entered the instance. Killing all the mobs in these areas alone will gain you several levels.
Once you hit fourteen you’ll need to do the daytime quests again. This time level up until you are at least level 18. This might depend on the class archetype you choose since the quests are different and involve different amounts of killing.
From there it’s simply a matter of doing the destiny quests until you complete them and leave Tortage.
It’s likely that starting the destiny quests a couple of levels later, between eight and ten would leave less of a gap and get you straight to the chain starting at fifteen. I haven’t tested this, but I expect the amount of daylight questing will still be similar. Mainly due to the higher levels experience requirements.
So there you go. Getting through Tortage without doing daylight quests isn’t possible, but if you plan on a lot of alts, the steps above should get you through with a minimum of repetition.
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Thanks this will help. THere is nothing I like more than beating on things. In fact unlike most people I love to grind. It comes from my EQ1 days but I love to just sit and talk in Ventrilo and grind mobs to loud music, so this works well, especially with AoC’s graphics
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