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	<title>Comments on: Split Personalities &#8211; Adapting Games for PvP and PvE</title>
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	<link>http://stroppsworld.com/2008/04/25/split-personalities-adapting-games-for-pvp-and-pve/</link>
	<description>Spank That Orc, He Likes It</description>
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		<title>By: Super Ally</title>
		<link>http://stroppsworld.com/2008/04/25/split-personalities-adapting-games-for-pvp-and-pve/#comment-30323</link>
		<dc:creator>Super Ally</dc:creator>
		<pubDate>Fri, 25 Apr 2008 15:16:30 +0000</pubDate>
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		<description>Great article and an interesting idea with the split personality system. I guess everyone likes a good moan about nerfing other classes especially when pvp comes into play. I think pvp being balanced is a bit wrong, surely some classes should be better in pvp that others. Take pve for example some classes are easier to solo and quest with than others - imo pvp shouldnt be any different. Hunters it seems at least imo are in the top two of both pve &amp; pvp. 

I was gonna go on a rant about us Rogues gettin nerfed constantly but ach i give up

Iv retired from WoW at the moment anyway</description>
		<content:encoded><![CDATA[<p>Great article and an interesting idea with the split personality system. I guess everyone likes a good moan about nerfing other classes especially when pvp comes into play. I think pvp being balanced is a bit wrong, surely some classes should be better in pvp that others. Take pve for example some classes are easier to solo and quest with than others &#8211; imo pvp shouldnt be any different. Hunters it seems at least imo are in the top two of both pve &amp; pvp. </p>
<p>I was gonna go on a rant about us Rogues gettin nerfed constantly but ach i give up</p>
<p>Iv retired from WoW at the moment anyway</p>
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