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	<title>Comments on: Why Don&#8217;t Game Developers Upgrade Their Games?</title>
	<atom:link href="http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/</link>
	<description>Spank That Orc, He Likes It</description>
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		<title>By: Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</link>
		<dc:creator>Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</dc:creator>
		<pubDate>Fri, 18 Apr 2008 13:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</guid>
		<description>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</description>
		<content:encoded><![CDATA[<p>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</guid>
		<description>Yeah. I saw you mention that on your blog. I&#039;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</description>
		<content:encoded><![CDATA[<p>Yeah. I saw you mention that on your blog. I&#8217;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</link>
		<dc:creator>DM Osbon</dc:creator>
		<pubDate>Sun, 13 Apr 2008 23:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</guid>
		<description>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game...can&#039;t really comment more just now but I&#039;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</description>
		<content:encoded><![CDATA[<p>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game&#8230;can&#8217;t really comment more just now but I&#8217;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</guid>
		<description>Jakob. That&#039;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking -- unless something pretty major happens in the world of graphics technology. Lol. I don&#039;t know if I&#039;d call it quaint though.

You&#039;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#039;s Call as an example again. AC1 had a bunch of loyal players, I&#039;m not sure how many exactly, I think it was close to 100K at the peak.

Then Turbine decided to create the second house, Asheron&#039;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#039;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</description>
		<content:encoded><![CDATA[<p>Jakob. That&#8217;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking &#8212; unless something pretty major happens in the world of graphics technology. Lol. I don&#8217;t know if I&#8217;d call it quaint though.</p>
<p>You&#8217;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#8217;s Call as an example again. AC1 had a bunch of loyal players, I&#8217;m not sure how many exactly, I think it was close to 100K at the peak.</p>
<p>Then Turbine decided to create the second house, Asheron&#8217;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#8217;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</guid>
		<description>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.

I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#039;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#039;s the grind, but mostly I feel directionless. I think it&#039;s just that I like a game that tries to involve me in its lore.</description>
		<content:encoded><![CDATA[<p>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.</p>
<p>I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#8217;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#8217;s the grind, but mostly I feel directionless. I think it&#8217;s just that I like a game that tries to involve me in its lore.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jakob</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Tue, 08 Apr 2008 17:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</guid>
		<description>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &quot;cartoony&quot; graphics look from the get-go. They built aging into their game from Day 1 by starting off &quot;quaint&quot; in appearance.

Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &quot;return on investment&quot; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</description>
		<content:encoded><![CDATA[<p>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &#8220;cartoony&#8221; graphics look from the get-go. They built aging into their game from Day 1 by starting off &#8220;quaint&#8221; in appearance.</p>
<p>Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &#8220;return on investment&#8221; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
	<atom:link href="http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/</link>
	<description>Spank That Orc, He Likes It</description>
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		<title>Comments on: Why Don&#8217;t Game Developers Upgrade Their Games?</title>
	<atom:link href="http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/</link>
	<description>Spank That Orc, He Likes It</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:48:36 +0000</lastBuildDate>
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	<item>
		<title>By: Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</link>
		<dc:creator>Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</dc:creator>
		<pubDate>Fri, 18 Apr 2008 13:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</guid>
		<description>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</description>
		<content:encoded><![CDATA[<p>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</guid>
		<description>Yeah. I saw you mention that on your blog. I&#039;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</description>
		<content:encoded><![CDATA[<p>Yeah. I saw you mention that on your blog. I&#8217;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</link>
		<dc:creator>DM Osbon</dc:creator>
		<pubDate>Sun, 13 Apr 2008 23:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</guid>
		<description>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game...can&#039;t really comment more just now but I&#039;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</description>
		<content:encoded><![CDATA[<p>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game&#8230;can&#8217;t really comment more just now but I&#8217;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</guid>
		<description>Jakob. That&#039;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking -- unless something pretty major happens in the world of graphics technology. Lol. I don&#039;t know if I&#039;d call it quaint though.

You&#039;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#039;s Call as an example again. AC1 had a bunch of loyal players, I&#039;m not sure how many exactly, I think it was close to 100K at the peak.

Then Turbine decided to create the second house, Asheron&#039;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#039;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</description>
		<content:encoded><![CDATA[<p>Jakob. That&#8217;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking &#8212; unless something pretty major happens in the world of graphics technology. Lol. I don&#8217;t know if I&#8217;d call it quaint though.</p>
<p>You&#8217;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#8217;s Call as an example again. AC1 had a bunch of loyal players, I&#8217;m not sure how many exactly, I think it was close to 100K at the peak.</p>
<p>Then Turbine decided to create the second house, Asheron&#8217;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#8217;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</guid>
		<description>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.

I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#039;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#039;s the grind, but mostly I feel directionless. I think it&#039;s just that I like a game that tries to involve me in its lore.</description>
		<content:encoded><![CDATA[<p>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.</p>
<p>I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#8217;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#8217;s the grind, but mostly I feel directionless. I think it&#8217;s just that I like a game that tries to involve me in its lore.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jakob</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Tue, 08 Apr 2008 17:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</guid>
		<description>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &quot;cartoony&quot; graphics look from the get-go. They built aging into their game from Day 1 by starting off &quot;quaint&quot; in appearance.

Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &quot;return on investment&quot; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</description>
		<content:encoded><![CDATA[<p>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &#8220;cartoony&#8221; graphics look from the get-go. They built aging into their game from Day 1 by starting off &#8220;quaint&#8221; in appearance.</p>
<p>Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &#8220;return on investment&#8221; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</link>
		<dc:creator>Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</dc:creator>
		<pubDate>Fri, 18 Apr 2008 13:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</guid>
		<description>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</description>
		<content:encoded><![CDATA[<p>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comments on: Why Don&#8217;t Game Developers Upgrade Their Games?</title>
	<atom:link href="http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/</link>
	<description>Spank That Orc, He Likes It</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:48:36 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
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	<item>
		<title>By: Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</link>
		<dc:creator>Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</dc:creator>
		<pubDate>Fri, 18 Apr 2008 13:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</guid>
		<description>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</description>
		<content:encoded><![CDATA[<p>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</guid>
		<description>Yeah. I saw you mention that on your blog. I&#039;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</description>
		<content:encoded><![CDATA[<p>Yeah. I saw you mention that on your blog. I&#8217;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</link>
		<dc:creator>DM Osbon</dc:creator>
		<pubDate>Sun, 13 Apr 2008 23:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</guid>
		<description>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game...can&#039;t really comment more just now but I&#039;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</description>
		<content:encoded><![CDATA[<p>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game&#8230;can&#8217;t really comment more just now but I&#8217;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</guid>
		<description>Jakob. That&#039;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking -- unless something pretty major happens in the world of graphics technology. Lol. I don&#039;t know if I&#039;d call it quaint though.

You&#039;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#039;s Call as an example again. AC1 had a bunch of loyal players, I&#039;m not sure how many exactly, I think it was close to 100K at the peak.

Then Turbine decided to create the second house, Asheron&#039;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#039;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</description>
		<content:encoded><![CDATA[<p>Jakob. That&#8217;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking &#8212; unless something pretty major happens in the world of graphics technology. Lol. I don&#8217;t know if I&#8217;d call it quaint though.</p>
<p>You&#8217;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#8217;s Call as an example again. AC1 had a bunch of loyal players, I&#8217;m not sure how many exactly, I think it was close to 100K at the peak.</p>
<p>Then Turbine decided to create the second house, Asheron&#8217;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#8217;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</guid>
		<description>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.

I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#039;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#039;s the grind, but mostly I feel directionless. I think it&#039;s just that I like a game that tries to involve me in its lore.</description>
		<content:encoded><![CDATA[<p>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.</p>
<p>I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#8217;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#8217;s the grind, but mostly I feel directionless. I think it&#8217;s just that I like a game that tries to involve me in its lore.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jakob</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Tue, 08 Apr 2008 17:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</guid>
		<description>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &quot;cartoony&quot; graphics look from the get-go. They built aging into their game from Day 1 by starting off &quot;quaint&quot; in appearance.

Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &quot;return on investment&quot; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</description>
		<content:encoded><![CDATA[<p>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &#8220;cartoony&#8221; graphics look from the get-go. They built aging into their game from Day 1 by starting off &#8220;quaint&#8221; in appearance.</p>
<p>Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &#8220;return on investment&#8221; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</guid>
		<description>Yeah. I saw you mention that on your blog. I&#039;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</description>
		<content:encoded><![CDATA[<p>Yeah. I saw you mention that on your blog. I&#8217;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comments on: Why Don&#8217;t Game Developers Upgrade Their Games?</title>
	<atom:link href="http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/</link>
	<description>Spank That Orc, He Likes It</description>
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	<item>
		<title>By: Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</link>
		<dc:creator>Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</dc:creator>
		<pubDate>Fri, 18 Apr 2008 13:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</guid>
		<description>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</description>
		<content:encoded><![CDATA[<p>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</guid>
		<description>Yeah. I saw you mention that on your blog. I&#039;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</description>
		<content:encoded><![CDATA[<p>Yeah. I saw you mention that on your blog. I&#8217;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</link>
		<dc:creator>DM Osbon</dc:creator>
		<pubDate>Sun, 13 Apr 2008 23:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</guid>
		<description>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game...can&#039;t really comment more just now but I&#039;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</description>
		<content:encoded><![CDATA[<p>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game&#8230;can&#8217;t really comment more just now but I&#8217;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</guid>
		<description>Jakob. That&#039;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking -- unless something pretty major happens in the world of graphics technology. Lol. I don&#039;t know if I&#039;d call it quaint though.

You&#039;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#039;s Call as an example again. AC1 had a bunch of loyal players, I&#039;m not sure how many exactly, I think it was close to 100K at the peak.

Then Turbine decided to create the second house, Asheron&#039;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#039;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</description>
		<content:encoded><![CDATA[<p>Jakob. That&#8217;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking &#8212; unless something pretty major happens in the world of graphics technology. Lol. I don&#8217;t know if I&#8217;d call it quaint though.</p>
<p>You&#8217;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#8217;s Call as an example again. AC1 had a bunch of loyal players, I&#8217;m not sure how many exactly, I think it was close to 100K at the peak.</p>
<p>Then Turbine decided to create the second house, Asheron&#8217;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#8217;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</guid>
		<description>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.

I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#039;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#039;s the grind, but mostly I feel directionless. I think it&#039;s just that I like a game that tries to involve me in its lore.</description>
		<content:encoded><![CDATA[<p>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.</p>
<p>I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#8217;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#8217;s the grind, but mostly I feel directionless. I think it&#8217;s just that I like a game that tries to involve me in its lore.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jakob</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Tue, 08 Apr 2008 17:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</guid>
		<description>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &quot;cartoony&quot; graphics look from the get-go. They built aging into their game from Day 1 by starting off &quot;quaint&quot; in appearance.

Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &quot;return on investment&quot; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</description>
		<content:encoded><![CDATA[<p>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &#8220;cartoony&#8221; graphics look from the get-go. They built aging into their game from Day 1 by starting off &#8220;quaint&#8221; in appearance.</p>
<p>Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &#8220;return on investment&#8221; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</link>
		<dc:creator>DM Osbon</dc:creator>
		<pubDate>Sun, 13 Apr 2008 23:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</guid>
		<description>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game...can&#039;t really comment more just now but I&#039;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</description>
		<content:encoded><![CDATA[<p>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game&#8230;can&#8217;t really comment more just now but I&#8217;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comments on: Why Don&#8217;t Game Developers Upgrade Their Games?</title>
	<atom:link href="http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/</link>
	<description>Spank That Orc, He Likes It</description>
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	<item>
		<title>By: Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</link>
		<dc:creator>Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</dc:creator>
		<pubDate>Fri, 18 Apr 2008 13:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</guid>
		<description>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</description>
		<content:encoded><![CDATA[<p>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</guid>
		<description>Yeah. I saw you mention that on your blog. I&#039;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</description>
		<content:encoded><![CDATA[<p>Yeah. I saw you mention that on your blog. I&#8217;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</link>
		<dc:creator>DM Osbon</dc:creator>
		<pubDate>Sun, 13 Apr 2008 23:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</guid>
		<description>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game...can&#039;t really comment more just now but I&#039;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</description>
		<content:encoded><![CDATA[<p>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game&#8230;can&#8217;t really comment more just now but I&#8217;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</guid>
		<description>Jakob. That&#039;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking -- unless something pretty major happens in the world of graphics technology. Lol. I don&#039;t know if I&#039;d call it quaint though.

You&#039;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#039;s Call as an example again. AC1 had a bunch of loyal players, I&#039;m not sure how many exactly, I think it was close to 100K at the peak.

Then Turbine decided to create the second house, Asheron&#039;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#039;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</description>
		<content:encoded><![CDATA[<p>Jakob. That&#8217;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking &#8212; unless something pretty major happens in the world of graphics technology. Lol. I don&#8217;t know if I&#8217;d call it quaint though.</p>
<p>You&#8217;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#8217;s Call as an example again. AC1 had a bunch of loyal players, I&#8217;m not sure how many exactly, I think it was close to 100K at the peak.</p>
<p>Then Turbine decided to create the second house, Asheron&#8217;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#8217;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</guid>
		<description>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.

I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#039;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#039;s the grind, but mostly I feel directionless. I think it&#039;s just that I like a game that tries to involve me in its lore.</description>
		<content:encoded><![CDATA[<p>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.</p>
<p>I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#8217;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#8217;s the grind, but mostly I feel directionless. I think it&#8217;s just that I like a game that tries to involve me in its lore.</p>
]]></content:encoded>
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	<item>
		<title>By: Jakob</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Tue, 08 Apr 2008 17:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</guid>
		<description>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &quot;cartoony&quot; graphics look from the get-go. They built aging into their game from Day 1 by starting off &quot;quaint&quot; in appearance.

Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &quot;return on investment&quot; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</description>
		<content:encoded><![CDATA[<p>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &#8220;cartoony&#8221; graphics look from the get-go. They built aging into their game from Day 1 by starting off &#8220;quaint&#8221; in appearance.</p>
<p>Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &#8220;return on investment&#8221; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</guid>
		<description>Jakob. That&#039;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking -- unless something pretty major happens in the world of graphics technology. Lol. I don&#039;t know if I&#039;d call it quaint though.

You&#039;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#039;s Call as an example again. AC1 had a bunch of loyal players, I&#039;m not sure how many exactly, I think it was close to 100K at the peak.

Then Turbine decided to create the second house, Asheron&#039;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#039;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</description>
		<content:encoded><![CDATA[<p>Jakob. That&#8217;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking &#8212; unless something pretty major happens in the world of graphics technology. Lol. I don&#8217;t know if I&#8217;d call it quaint though.</p>
<p>You&#8217;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#8217;s Call as an example again. AC1 had a bunch of loyal players, I&#8217;m not sure how many exactly, I think it was close to 100K at the peak.</p>
<p>Then Turbine decided to create the second house, Asheron&#8217;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#8217;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comments on: Why Don&#8217;t Game Developers Upgrade Their Games?</title>
	<atom:link href="http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/</link>
	<description>Spank That Orc, He Likes It</description>
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	<item>
		<title>By: Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</link>
		<dc:creator>Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</dc:creator>
		<pubDate>Fri, 18 Apr 2008 13:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</guid>
		<description>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</description>
		<content:encoded><![CDATA[<p>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</guid>
		<description>Yeah. I saw you mention that on your blog. I&#039;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</description>
		<content:encoded><![CDATA[<p>Yeah. I saw you mention that on your blog. I&#8217;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</link>
		<dc:creator>DM Osbon</dc:creator>
		<pubDate>Sun, 13 Apr 2008 23:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</guid>
		<description>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game...can&#039;t really comment more just now but I&#039;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</description>
		<content:encoded><![CDATA[<p>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game&#8230;can&#8217;t really comment more just now but I&#8217;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</guid>
		<description>Jakob. That&#039;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking -- unless something pretty major happens in the world of graphics technology. Lol. I don&#039;t know if I&#039;d call it quaint though.

You&#039;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#039;s Call as an example again. AC1 had a bunch of loyal players, I&#039;m not sure how many exactly, I think it was close to 100K at the peak.

Then Turbine decided to create the second house, Asheron&#039;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#039;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</description>
		<content:encoded><![CDATA[<p>Jakob. That&#8217;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking &#8212; unless something pretty major happens in the world of graphics technology. Lol. I don&#8217;t know if I&#8217;d call it quaint though.</p>
<p>You&#8217;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#8217;s Call as an example again. AC1 had a bunch of loyal players, I&#8217;m not sure how many exactly, I think it was close to 100K at the peak.</p>
<p>Then Turbine decided to create the second house, Asheron&#8217;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#8217;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</guid>
		<description>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.

I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#039;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#039;s the grind, but mostly I feel directionless. I think it&#039;s just that I like a game that tries to involve me in its lore.</description>
		<content:encoded><![CDATA[<p>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.</p>
<p>I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#8217;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#8217;s the grind, but mostly I feel directionless. I think it&#8217;s just that I like a game that tries to involve me in its lore.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jakob</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Tue, 08 Apr 2008 17:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</guid>
		<description>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &quot;cartoony&quot; graphics look from the get-go. They built aging into their game from Day 1 by starting off &quot;quaint&quot; in appearance.

Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &quot;return on investment&quot; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</description>
		<content:encoded><![CDATA[<p>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &#8220;cartoony&#8221; graphics look from the get-go. They built aging into their game from Day 1 by starting off &#8220;quaint&#8221; in appearance.</p>
<p>Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &#8220;return on investment&#8221; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</guid>
		<description>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.

I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#039;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#039;s the grind, but mostly I feel directionless. I think it&#039;s just that I like a game that tries to involve me in its lore.</description>
		<content:encoded><![CDATA[<p>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.</p>
<p>I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#8217;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#8217;s the grind, but mostly I feel directionless. I think it&#8217;s just that I like a game that tries to involve me in its lore.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comments on: Why Don&#8217;t Game Developers Upgrade Their Games?</title>
	<atom:link href="http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/</link>
	<description>Spank That Orc, He Likes It</description>
	<lastBuildDate>Thu, 09 Feb 2012 19:48:36 +0000</lastBuildDate>
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	<item>
		<title>By: Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</link>
		<dc:creator>Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</dc:creator>
		<pubDate>Fri, 18 Apr 2008 13:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</guid>
		<description>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</description>
		<content:encoded><![CDATA[<p>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</guid>
		<description>Yeah. I saw you mention that on your blog. I&#039;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</description>
		<content:encoded><![CDATA[<p>Yeah. I saw you mention that on your blog. I&#8217;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</link>
		<dc:creator>DM Osbon</dc:creator>
		<pubDate>Sun, 13 Apr 2008 23:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</guid>
		<description>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game...can&#039;t really comment more just now but I&#039;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</description>
		<content:encoded><![CDATA[<p>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game&#8230;can&#8217;t really comment more just now but I&#8217;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</guid>
		<description>Jakob. That&#039;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking -- unless something pretty major happens in the world of graphics technology. Lol. I don&#039;t know if I&#039;d call it quaint though.

You&#039;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#039;s Call as an example again. AC1 had a bunch of loyal players, I&#039;m not sure how many exactly, I think it was close to 100K at the peak.

Then Turbine decided to create the second house, Asheron&#039;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#039;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</description>
		<content:encoded><![CDATA[<p>Jakob. That&#8217;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking &#8212; unless something pretty major happens in the world of graphics technology. Lol. I don&#8217;t know if I&#8217;d call it quaint though.</p>
<p>You&#8217;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#8217;s Call as an example again. AC1 had a bunch of loyal players, I&#8217;m not sure how many exactly, I think it was close to 100K at the peak.</p>
<p>Then Turbine decided to create the second house, Asheron&#8217;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#8217;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</guid>
		<description>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.

I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#039;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#039;s the grind, but mostly I feel directionless. I think it&#039;s just that I like a game that tries to involve me in its lore.</description>
		<content:encoded><![CDATA[<p>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.</p>
<p>I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#8217;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#8217;s the grind, but mostly I feel directionless. I think it&#8217;s just that I like a game that tries to involve me in its lore.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jakob</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Tue, 08 Apr 2008 17:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</guid>
		<description>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &quot;cartoony&quot; graphics look from the get-go. They built aging into their game from Day 1 by starting off &quot;quaint&quot; in appearance.

Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &quot;return on investment&quot; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</description>
		<content:encoded><![CDATA[<p>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &#8220;cartoony&#8221; graphics look from the get-go. They built aging into their game from Day 1 by starting off &#8220;quaint&#8221; in appearance.</p>
<p>Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &#8220;return on investment&#8221; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</p>
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		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Tue, 08 Apr 2008 17:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</guid>
		<description>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &quot;cartoony&quot; graphics look from the get-go. They built aging into their game from Day 1 by starting off &quot;quaint&quot; in appearance.

Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &quot;return on investment&quot; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</description>
		<content:encoded><![CDATA[<p>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &#8220;cartoony&#8221; graphics look from the get-go. They built aging into their game from Day 1 by starting off &#8220;quaint&#8221; in appearance.</p>
<p>Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &#8220;return on investment&#8221; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</p>
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		<title>Comments on: Why Don&#8217;t Game Developers Upgrade Their Games?</title>
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	<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/</link>
	<description>Spank That Orc, He Likes It</description>
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		<title>By: Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</link>
		<dc:creator>Stropp&#8217;s World &#187; Blog Archive &#187; Reviving a Legend</dc:creator>
		<pubDate>Fri, 18 Apr 2008 13:44:52 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-29272</guid>
		<description>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</description>
		<content:encoded><![CDATA[<p>[...] Tobold has an interesting post up about the eventual decline of all MMO games. His argument is that with time players grow bored of the game, and as the game ages, the players depart for greener pastures. I touched on that idea a few days ago when I asked why game developers don&#8217;t upgrade their games. [...]</p>
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		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Mon, 14 Apr 2008 13:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28982</guid>
		<description>Yeah. I saw you mention that on your blog. I&#039;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</description>
		<content:encoded><![CDATA[<p>Yeah. I saw you mention that on your blog. I&#8217;ll definitely keep an eye on that series. Eve is a game I best describe as be careful what you wish for. It offers unparalled freedom, but minimal direction. Perfect for players who like that sort of thing, which is why it is popular.</p>
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		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</link>
		<dc:creator>DM Osbon</dc:creator>
		<pubDate>Sun, 13 Apr 2008 23:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28935</guid>
		<description>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game...can&#039;t really comment more just now but I&#039;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</description>
		<content:encoded><![CDATA[<p>Am giving EVE Online a trial run of 21 days &amp; am looking to address a few things about EO that includes the feel it has on a new player. Your comments about feeling directionless while playing EO are not uncommon but I think that is because CCP have given you free reign over the story of your game&#8230;can&#8217;t really comment more just now but I&#8217;ll be covering my MMO trial over the next 3 weeks, as an EO player your comments would be interesting.</p>
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		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:57:29 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28578</guid>
		<description>Jakob. That&#039;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking -- unless something pretty major happens in the world of graphics technology. Lol. I don&#039;t know if I&#039;d call it quaint though.

You&#039;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#039;s Call as an example again. AC1 had a bunch of loyal players, I&#039;m not sure how many exactly, I think it was close to 100K at the peak.

Then Turbine decided to create the second house, Asheron&#039;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#039;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</description>
		<content:encoded><![CDATA[<p>Jakob. That&#8217;s the thing about WoWs graphics. To a large extent they are fairly ageless and will only ever really need minor tweaking &#8212; unless something pretty major happens in the world of graphics technology. Lol. I don&#8217;t know if I&#8217;d call it quaint though.</p>
<p>You&#8217;re right. Money is a big factor, but on the other hand, maybe more can be made upgrading an existing game. Take Asheron&#8217;s Call as an example again. AC1 had a bunch of loyal players, I&#8217;m not sure how many exactly, I think it was close to 100K at the peak.</p>
<p>Then Turbine decided to create the second house, Asheron&#8217;s Call 2. They created a new and much graphically improved game, but changed a bunch of the mechanics from the original game. Asheron&#8217;s Call pretty much tanked. If they had spent all that money developing AC2 on upgrading the original, maybe AC1 would have many more subscribers today.</p>
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		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Wed, 09 Apr 2008 02:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28577</guid>
		<description>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.

I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#039;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#039;s the grind, but mostly I feel directionless. I think it&#039;s just that I like a game that tries to involve me in its lore.</description>
		<content:encoded><![CDATA[<p>DM. Also odd. I have only just discovered West Karana and have added it to my feed reader. And yes I did read that post. It, and several other nostalgia oriented posts from other bloggers, have probably fed into this article.</p>
<p>I forgot to mention Eve. Yes, they did a pretty big upgrade to their graphics recently too. I&#8217;ve played Eve before, and have resubscribed from time to time, but never last too long. Partly it&#8217;s the grind, but mostly I feel directionless. I think it&#8217;s just that I like a game that tries to involve me in its lore.</p>
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		<title>By: Jakob</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Tue, 08 Apr 2008 17:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28526</guid>
		<description>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &quot;cartoony&quot; graphics look from the get-go. They built aging into their game from Day 1 by starting off &quot;quaint&quot; in appearance.

Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &quot;return on investment&quot; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</description>
		<content:encoded><![CDATA[<p>It makes me appreciate how shrewd WoW was by instituting that oft-maligned &#8220;cartoony&#8221; graphics look from the get-go. They built aging into their game from Day 1 by starting off &#8220;quaint&#8221; in appearance.</p>
<p>Really, with most of these games, the issue has got to be money. I have to believe a new house is more cost-effective (from a &#8220;return on investment&#8221; standpoint) than a renovated house any day of the week. The reason a lot of the older MMOs never get truly renovated is that the value has gone down, the neighborhood (i.e., that type of game) has gone to seed, and it makes more financial sense to build something totally new from the ground up.</p>
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		<title>By: DM Osbon</title>
		<link>http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28511</link>
		<dc:creator>DM Osbon</dc:creator>
		<pubDate>Tue, 08 Apr 2008 15:18:50 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/04/08/why-dont-game-developers-upgrade-their-games/#comment-28511</guid>
		<description>How odd! I had been thinking about AO because of Tipa&#039;s post about MMORPG Nostalgia(linked in my Trackback Tuesday #1 post)...had you read it?

I think EvE Online has been looked after in a great way. What with a past graphics upgrade &amp; free extra content for all of @Â£7 a month, you have to impressed. It&#039;s also the only MMO to tempt me back into the world of grind but I&#039;m not going back just yet.</description>
		<content:encoded><![CDATA[<p>How odd! I had been thinking about AO because of Tipa&#8217;s post about MMORPG Nostalgia(linked in my Trackback Tuesday #1 post)&#8230;had you read it?</p>
<p>I think EvE Online has been looked after in a great way. What with a past graphics upgrade &amp; free extra content for all of @Â£7 a month, you have to impressed. It&#8217;s also the only MMO to tempt me back into the world of grind but I&#8217;m not going back just yet.</p>
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