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	<title>Comments on: Is it Heartless to Unmake Everquest?</title>
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	<link>http://stroppsworld.com/2008/03/11/is-it-heartless-to-unmake-everquest/</link>
	<description>Slapping Dragons for Fun and Profit</description>
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		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/03/11/is-it-heartless-to-unmake-everquest/#comment-25896</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Tue, 11 Mar 2008 14:08:25 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/03/11/is-it-heartless-to-unmake-everquest/#comment-25896</guid>
		<description>EQ2 came out a matter of a couple of months before WoW. I bought it at release, but some areas were unplayable - North Qeynos and Qeynos Harbour were the worst with extreme lag - WoW hit the stores in November 04 I think.

The devs have done a lot with EQ2 since release, there have been four expansions and three adventure packs (mini expansions). The games performance has been improved, and a lot of content added. The thing EQ2 has over WoW is that there is a lot of middle level content, especially 40 - 60.

I probably wouldnt unmake Vanguard since it doesn&#039;t really affect anything, and it&#039;s a good (recent) object lesson in how to screw up a game by releasing before it&#039;s ready. My follow up to this post on what game I&#039;d unmake is Star Wars Galaxies. I reckon that is more deserving. 8-o</description>
		<content:encoded><![CDATA[<p>EQ2 came out a matter of a couple of months before WoW. I bought it at release, but some areas were unplayable &#8211; North Qeynos and Qeynos Harbour were the worst with extreme lag &#8211; WoW hit the stores in November 04 I think.</p>
<p>The devs have done a lot with EQ2 since release, there have been four expansions and three adventure packs (mini expansions). The games performance has been improved, and a lot of content added. The thing EQ2 has over WoW is that there is a lot of middle level content, especially 40 &#8211; 60.</p>
<p>I probably wouldnt unmake Vanguard since it doesn&#8217;t really affect anything, and it&#8217;s a good (recent) object lesson in how to screw up a game by releasing before it&#8217;s ready. My follow up to this post on what game I&#8217;d unmake is Star Wars Galaxies. I reckon that is more deserving. 8-o</p>
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		<title>By: Jakob</title>
		<link>http://stroppsworld.com/2008/03/11/is-it-heartless-to-unmake-everquest/#comment-25890</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Tue, 11 Mar 2008 13:21:43 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/03/11/is-it-heartless-to-unmake-everquest/#comment-25890</guid>
		<description>I can&#039;t say for sure, but wasn&#039;t the timeline: EQ then WoW then EQ2? Or did EQ2 precede WoW? 

I mention this because I think EQ2 was an attempt to recognize and correct some of the problems associated with the original EQ. I never played EQ the original game, but I did try EQ2. I have to say, however, that EQ2 seemed like a &quot;poor relation&quot; of WoW in terms of fun and game design.

The irony is that Blizzard&#039;s &quot;update&quot; of EQ is much superior to EQ&#039;s own update to itself, in my opinion. As for unmaking MMOs, I would rather see some of the spectacular failures in MMOdom be &quot;unmade&quot; (Vanguard, anyone?), because they broadcast the erroneous message to developers and investors that MMOs are a bad risk, when, in fact, MMOs are a good risk -- provided they are made well. But maybe that&#039;s the purpose of all MMOs, both the failures and the successes, to show the business world what works and what doesn&#039;t.

I am hopeful, for example, that Guild Wars 2 will incorporate good features from WoW and the original Guild Wars and create a hybrid game that is better than either of the originals.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t say for sure, but wasn&#8217;t the timeline: EQ then WoW then EQ2? Or did EQ2 precede WoW? </p>
<p>I mention this because I think EQ2 was an attempt to recognize and correct some of the problems associated with the original EQ. I never played EQ the original game, but I did try EQ2. I have to say, however, that EQ2 seemed like a &#8220;poor relation&#8221; of WoW in terms of fun and game design.</p>
<p>The irony is that Blizzard&#8217;s &#8220;update&#8221; of EQ is much superior to EQ&#8217;s own update to itself, in my opinion. As for unmaking MMOs, I would rather see some of the spectacular failures in MMOdom be &#8220;unmade&#8221; (Vanguard, anyone?), because they broadcast the erroneous message to developers and investors that MMOs are a bad risk, when, in fact, MMOs are a good risk &#8212; provided they are made well. But maybe that&#8217;s the purpose of all MMOs, both the failures and the successes, to show the business world what works and what doesn&#8217;t.</p>
<p>I am hopeful, for example, that Guild Wars 2 will incorporate good features from WoW and the original Guild Wars and create a hybrid game that is better than either of the originals.</p>
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		<title>By: Stropp&#8217;s World &#187; Blog Archive &#187; More Unmaking</title>
		<link>http://stroppsworld.com/2008/03/11/is-it-heartless-to-unmake-everquest/#comment-25872</link>
		<dc:creator>Stropp&#8217;s World &#187; Blog Archive &#187; More Unmaking</dc:creator>
		<pubDate>Tue, 11 Mar 2008 11:21:50 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/03/11/is-it-heartless-to-unmake-everquest/#comment-25872</guid>
		<description>[...] I mentioned in my last post, Is it Heartless to Unmake Everquest? there is a bit of a blog meme going on at the moment. Originally started by Paul Barnett over at [...]</description>
		<content:encoded><![CDATA[<p>[...] I mentioned in my last post, Is it Heartless to Unmake Everquest? there is a bit of a blog meme going on at the moment. Originally started by Paul Barnett over at [...]</p>
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