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	<title>Comments on: Mythos Beta &#8211; Day Two</title>
	<atom:link href="http://stroppsworld.com/2008/01/12/mythos-beta-day-two/feed/" rel="self" type="application/rss+xml" />
	<link>http://stroppsworld.com/2008/01/12/mythos-beta-day-two/</link>
	<description>Spank That Orc, He Likes It</description>
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		<title>By: Jakob</title>
		<link>http://stroppsworld.com/2008/01/12/mythos-beta-day-two/#comment-23708</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Fri, 15 Feb 2008 02:20:23 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/01/12/mythos-beta-day-two/#comment-23708</guid>
		<description>Since I posted here last, I came across something on a Mythos forum about the addition of &quot;hirelings&quot; in a recent patch, which sound a bit like henchmen to me. 

I guess I ask because I like the &quot;party dynamic&quot; even when I&#039;m playing solo -- something Guild Wars offers in contrast to most other MMOs I&#039;ve tried. Mythos just sounds like a very promising game, from what I&#039;ve read. I look forward to trying it out someday. Your reviews and one I read at GamesRadar.com have been very positive and encouraging.</description>
		<content:encoded><![CDATA[<p>Since I posted here last, I came across something on a Mythos forum about the addition of &#8220;hirelings&#8221; in a recent patch, which sound a bit like henchmen to me. </p>
<p>I guess I ask because I like the &#8220;party dynamic&#8221; even when I&#8217;m playing solo &#8212; something Guild Wars offers in contrast to most other MMOs I&#8217;ve tried. Mythos just sounds like a very promising game, from what I&#8217;ve read. I look forward to trying it out someday. Your reviews and one I read at GamesRadar.com have been very positive and encouraging.</p>
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		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/01/12/mythos-beta-day-two/#comment-23649</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Thu, 14 Feb 2008 14:09:28 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/01/12/mythos-beta-day-two/#comment-23649</guid>
		<description>Hi Jakob - You&#039;ve got some good questions there. I&#039;ll look into them and put up a post within the next few days.</description>
		<content:encoded><![CDATA[<p>Hi Jakob &#8211; You&#8217;ve got some good questions there. I&#8217;ll look into them and put up a post within the next few days.</p>
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		<title>By: Jakob</title>
		<link>http://stroppsworld.com/2008/01/12/mythos-beta-day-two/#comment-23339</link>
		<dc:creator>Jakob</dc:creator>
		<pubDate>Sat, 09 Feb 2008 15:57:32 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/01/12/mythos-beta-day-two/#comment-23339</guid>
		<description>Thanks for the reviews. I have been following what little news I can get for this game with interest. My biggest frustration with MMOs is the cost -- when you have several game-playing kids (plus Dad, lol) the cost of subscription-based MMOs adds up fast and is really not worth it for the casual player.

I am curious to find out if this game (1) scales to party size (particularly the instances), (2) what the &quot;LFG&quot; mechanism is like (I presume there is one), (3) what is the ratio of persistent to instanced areas, (4) if the game offers the option of AI assistance to solo players (i.e., henchmen, as in Guild Wars), and (5) if the intent for the game is to be &quot;free&quot;, what is to be purchased?

In Dungeon Runners, a similar game, certain very basic perks really had to be purchased in order for the &quot;free&quot; game to be playable in any kind of entertaining way.

Thanks again for the good reviews -- the most informative I&#039;ve read anywhere. :-)</description>
		<content:encoded><![CDATA[<p>Thanks for the reviews. I have been following what little news I can get for this game with interest. My biggest frustration with MMOs is the cost &#8212; when you have several game-playing kids (plus Dad, lol) the cost of subscription-based MMOs adds up fast and is really not worth it for the casual player.</p>
<p>I am curious to find out if this game (1) scales to party size (particularly the instances), (2) what the &#8220;LFG&#8221; mechanism is like (I presume there is one), (3) what is the ratio of persistent to instanced areas, (4) if the game offers the option of AI assistance to solo players (i.e., henchmen, as in Guild Wars), and (5) if the intent for the game is to be &#8220;free&#8221;, what is to be purchased?</p>
<p>In Dungeon Runners, a similar game, certain very basic perks really had to be purchased in order for the &#8220;free&#8221; game to be playable in any kind of entertaining way.</p>
<p>Thanks again for the good reviews &#8212; the most informative I&#8217;ve read anywhere. <img src='http://stroppsworld.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: Stropp</title>
		<link>http://stroppsworld.com/2008/01/12/mythos-beta-day-two/#comment-23011</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Tue, 05 Feb 2008 12:56:21 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/01/12/mythos-beta-day-two/#comment-23011</guid>
		<description>Hi Tom. Unfortunately I don&#039;t have any spare invites at the moment.

Keep checking back. Flagship do release invites to their beta testers from time to time. If I end up getting some, I&#039;ll be putting them up for grabs in some sort of competition.</description>
		<content:encoded><![CDATA[<p>Hi Tom. Unfortunately I don&#8217;t have any spare invites at the moment.</p>
<p>Keep checking back. Flagship do release invites to their beta testers from time to time. If I end up getting some, I&#8217;ll be putting them up for grabs in some sort of competition.</p>
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		<title>By: Tom</title>
		<link>http://stroppsworld.com/2008/01/12/mythos-beta-day-two/#comment-22847</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Mon, 04 Feb 2008 06:38:28 +0000</pubDate>
		<guid isPermaLink="false">http://stroppsworld.com/2008/01/12/mythos-beta-day-two/#comment-22847</guid>
		<description>If anyone has a spare invite, I would very much appreciate one.  Thank you very much.

teebiss@hotmail.com</description>
		<content:encoded><![CDATA[<p>If anyone has a spare invite, I would very much appreciate one.  Thank you very much.</p>
<p><a href="mailto:teebiss@hotmail.com">teebiss@hotmail.com</a></p>
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