Tabula Rasa Release Pushed Back
Posted by Stropp on October 4, 2007I saw some news today about the release of Richard Garriott’s Tabula Rasa being pushed back to the 2nd of November from the 19th of October.
Players who preordered still get a three day head start. The head start now falls on the 29th of October.
I really think this is a good thing. While the last patch fixed a few of the problems I was having, and added a lot of content in the Wilderness zone, there’s still quite a bit that needs doing to finish the game.
The only problem I see is that two weeks may not be enough. There will have to be some heavily caffeinated developers grinding away on the game to make the deadline. Adding an additional month would probably make more sense.
Tabula Rasa is going to be facing some stiff competition, and getting it out early isn’t going to give the game an advantage. There is already too much competition out there, and Tabula Rasa is getting some criticism for not offering enough.
While Tabula Rasa is in no way doing a Vanguard, it’s important to get the game as good as possible before release. Yes, at some point it has to be released, and no game is perfect, but get things as polished as possible.
I really like Tabula Rasa, and I’m having a lot of fun in the beta. I think the game has a lot going for it. And, it’s different from most other offerings on the market at the moment. That’s something to capitalize on by making sure of a smooth launch.
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